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The Mathematics of Magic: The GatheringA study in probability, statistics, strategy, and game theoryBy Jon PrywesMay-June 1999 |
Introduction to Magic: The Gathering
A Mathematical Introduction
A Description of the Game
A Sample Game
Why Experience Counts
Two-Person Game Theory
What Does It Mean?
The Basic Concepts
Two-Person Game Theory and Magic: The Gathering
Probability
Probability and Magic: The Gathering
Shuffling and Randomization
Drawing Cards From a Deck
The Average Game
Chance Versus Skill
Deckbuilding
Deckbuilding and Magic: The Gathering
Deck Archetypes and Deck Strategy
Deck Comparison and Winning Ratios
Card Efficiency and Resource Management
The Big Game
Probability, Statistics, Game Theory, and Magic
Math and the Average Player
Personal Applications
Other Articles by Jon Prywes
Jamie The Tome deck 12/26/97
Slivering Death deck 4/25/98
Kibble Zvi deck 4/25/98
Trading Online article 05/22/98
Deck Size humor 06/08/98
Paintball tourney report 06/28/98
Magic Carpet Ride deck 07/30/98
Life Counter Tech humor 08/13/98
Turbo Kibble deck 08/19/98
Stupid Burn tourney report 02/22/99
Apprentice Ban article 02/24/99
JSS Eastern Division Challenge tourney report 03/01/99
WotC Appreciation article 03/03/99
Card Banning article 03/11/99
Deck Journal comment 03/31/99
Hacker Necro tourney report 04/25/99
Math of Magic survey 05/13/99
Math of Magic report 6/99
Old Timer's Disease 12/99
The Lone Magic Player 12/99
Here are some of Jon Prywes' past Magic accomplishments:
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ABOUT THE AUTHOR
Jon Prywes is a part-time student at UW-Oshkosh. In his spare time he plays a lot of poker, World of Warcraft, and disc golf. He also runs an online Magic: The Gathering Store in his spare time.
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Please send all e-mail to: prywes@gmail.com